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_D3DXEVENT_DESC Struct Reference

#include <d3dx9anim.h>

Public Attributes

D3DXEVENT_TYPE Type
 
UINT Track
 
DOUBLE StartTime
 
DOUBLE Duration
 
D3DXTRANSITION_TYPE Transition
 
union {
   FLOAT   Weight
 
   FLOAT   Speed
 
   DOUBLE   Position
 
   BOOL   Enable
 
}; 
 

Member Data Documentation

◆ @257

union { ... }

◆ Duration

DOUBLE _D3DXEVENT_DESC::Duration

◆ Enable

BOOL _D3DXEVENT_DESC::Enable

◆ Position

DOUBLE _D3DXEVENT_DESC::Position

◆ Speed

FLOAT _D3DXEVENT_DESC::Speed

◆ StartTime

DOUBLE _D3DXEVENT_DESC::StartTime

◆ Track

UINT _D3DXEVENT_DESC::Track

◆ Transition

D3DXTRANSITION_TYPE _D3DXEVENT_DESC::Transition

◆ Type

D3DXEVENT_TYPE _D3DXEVENT_DESC::Type

◆ Weight

FLOAT _D3DXEVENT_DESC::Weight

The documentation for this struct was generated from the following file: