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D2D1_DRAWING_STATE_DESCRIPTION1 Struct Reference

This describes the drawing state. More...

#include <d2d1_1.h>

Collaboration diagram for D2D1_DRAWING_STATE_DESCRIPTION1:
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Public Attributes

D2D1_ANTIALIAS_MODE antialiasMode
 
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
 
D2D1_TAG tag1
 
D2D1_TAG tag2
 
D2D1_MATRIX_3X2_F transform
 
D2D1_PRIMITIVE_BLEND primitiveBlend
 
D2D1_UNIT_MODE unitMode
 

Detailed Description

This describes the drawing state.

Member Data Documentation

◆ antialiasMode

D2D1_ANTIALIAS_MODE D2D1_DRAWING_STATE_DESCRIPTION1::antialiasMode

◆ primitiveBlend

D2D1_PRIMITIVE_BLEND D2D1_DRAWING_STATE_DESCRIPTION1::primitiveBlend

◆ tag1

D2D1_TAG D2D1_DRAWING_STATE_DESCRIPTION1::tag1

◆ tag2

D2D1_TAG D2D1_DRAWING_STATE_DESCRIPTION1::tag2

◆ textAntialiasMode

D2D1_TEXT_ANTIALIAS_MODE D2D1_DRAWING_STATE_DESCRIPTION1::textAntialiasMode

◆ transform

D2D1_MATRIX_3X2_F D2D1_DRAWING_STATE_DESCRIPTION1::transform

◆ unitMode

D2D1_UNIT_MODE D2D1_DRAWING_STATE_DESCRIPTION1::unitMode

The documentation for this struct was generated from the following file: