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D3D10_TEXTURE2D_DESC Struct Reference

#include <d3d10.h>

Collaboration diagram for D3D10_TEXTURE2D_DESC:
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Public Attributes

UINT Width
 
UINT Height
 
UINT MipLevels
 
UINT ArraySize
 
DXGI_FORMAT Format
 
DXGI_SAMPLE_DESC SampleDesc
 
D3D10_USAGE Usage
 
UINT BindFlags
 
UINT CPUAccessFlags
 
UINT MiscFlags
 

Member Data Documentation

◆ ArraySize

UINT D3D10_TEXTURE2D_DESC::ArraySize

◆ BindFlags

UINT D3D10_TEXTURE2D_DESC::BindFlags

◆ CPUAccessFlags

UINT D3D10_TEXTURE2D_DESC::CPUAccessFlags

◆ Format

DXGI_FORMAT D3D10_TEXTURE2D_DESC::Format

◆ Height

UINT D3D10_TEXTURE2D_DESC::Height

◆ MipLevels

UINT D3D10_TEXTURE2D_DESC::MipLevels

◆ MiscFlags

UINT D3D10_TEXTURE2D_DESC::MiscFlags

◆ SampleDesc

DXGI_SAMPLE_DESC D3D10_TEXTURE2D_DESC::SampleDesc

◆ Usage

D3D10_USAGE D3D10_TEXTURE2D_DESC::Usage

◆ Width

UINT D3D10_TEXTURE2D_DESC::Width

The documentation for this struct was generated from the following file: