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D3D10_BUFFER_RTV Struct Reference

#include <d3d10.h>

Public Attributes

union {
   UINT   FirstElement
 
   UINT   ElementOffset
 
}; 
 
union {
   UINT   NumElements
 
   UINT   ElementWidth
 
}; 
 

Member Data Documentation

◆ @275

union { ... }

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union { ... }

◆ ElementOffset

UINT D3D10_BUFFER_RTV::ElementOffset

◆ ElementWidth

UINT D3D10_BUFFER_RTV::ElementWidth

◆ FirstElement

UINT D3D10_BUFFER_RTV::FirstElement

◆ NumElements

UINT D3D10_BUFFER_RTV::NumElements

The documentation for this struct was generated from the following file: