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_D3D10_SHADER_DEBUG_OUTPUTREG_INFO Struct Reference

#include <d3d10_1shader.h>

Collaboration diagram for _D3D10_SHADER_DEBUG_OUTPUTREG_INFO:
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Public Attributes

D3D10_SHADER_DEBUG_REGTYPE OutputRegisterSet
 
UINT OutputReg
 
UINT TempArrayReg
 
UINT OutputComponents [4]
 
D3D10_SHADER_DEBUG_OUTPUTVAR OutputVars [4]
 
UINT IndexReg
 
UINT IndexComp
 

Member Data Documentation

◆ IndexComp

UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::IndexComp

◆ IndexReg

UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::IndexReg

◆ OutputComponents

UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputComponents[4]

◆ OutputReg

UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputReg

◆ OutputRegisterSet

D3D10_SHADER_DEBUG_REGTYPE _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputRegisterSet

◆ OutputVars

D3D10_SHADER_DEBUG_OUTPUTVAR _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputVars[4]

◆ TempArrayReg

UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::TempArrayReg

The documentation for this struct was generated from the following file: