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_D3D10_EFFECT_TYPE_DESC Struct Reference

#include <d3d10effect.h>

Public Attributes

LPCSTR TypeName
 
D3D10_SHADER_VARIABLE_CLASS Class
 
D3D10_SHADER_VARIABLE_TYPE Type
 
UINT Elements
 
UINT Members
 
UINT Rows
 
UINT Columns
 
UINT PackedSize
 
UINT UnpackedSize
 
UINT Stride
 

Member Data Documentation

◆ Class

D3D10_SHADER_VARIABLE_CLASS _D3D10_EFFECT_TYPE_DESC::Class

◆ Columns

UINT _D3D10_EFFECT_TYPE_DESC::Columns

◆ Elements

UINT _D3D10_EFFECT_TYPE_DESC::Elements

◆ Members

UINT _D3D10_EFFECT_TYPE_DESC::Members

◆ PackedSize

UINT _D3D10_EFFECT_TYPE_DESC::PackedSize

◆ Rows

UINT _D3D10_EFFECT_TYPE_DESC::Rows

◆ Stride

UINT _D3D10_EFFECT_TYPE_DESC::Stride

◆ Type

D3D10_SHADER_VARIABLE_TYPE _D3D10_EFFECT_TYPE_DESC::Type

◆ TypeName

LPCSTR _D3D10_EFFECT_TYPE_DESC::TypeName

◆ UnpackedSize

UINT _D3D10_EFFECT_TYPE_DESC::UnpackedSize

The documentation for this struct was generated from the following file: