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_D3D10_TECHNIQUE_DESC Struct Reference

#include <d3d10effect.h>

Public Attributes

LPCSTR Name
 
UINT Passes
 
UINT Annotations
 

Member Data Documentation

◆ Annotations

UINT _D3D10_TECHNIQUE_DESC::Annotations

◆ Name

LPCSTR _D3D10_TECHNIQUE_DESC::Name

◆ Passes

UINT _D3D10_TECHNIQUE_DESC::Passes

The documentation for this struct was generated from the following file: