RetroArch
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#include <d3d10shader.h>
Public Attributes | |
LPCSTR | Name |
UINT | StartOffset |
UINT | Size |
UINT | uFlags |
LPVOID | DefaultValue |
LPVOID _D3D10_SHADER_VARIABLE_DESC::DefaultValue |
LPCSTR _D3D10_SHADER_VARIABLE_DESC::Name |
UINT _D3D10_SHADER_VARIABLE_DESC::Size |
UINT _D3D10_SHADER_VARIABLE_DESC::StartOffset |
UINT _D3D10_SHADER_VARIABLE_DESC::uFlags |