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D3D11_VIDEO_PROCESSOR_FILTER_RANGE Struct Reference

#include <d3d11.h>

Collaboration diagram for D3D11_VIDEO_PROCESSOR_FILTER_RANGE:
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Public Attributes

int Minimum
 
int Maximum
 
int Default
 
float Multiplier
 

Member Data Documentation

◆ Default

int D3D11_VIDEO_PROCESSOR_FILTER_RANGE::Default

◆ Maximum

int D3D11_VIDEO_PROCESSOR_FILTER_RANGE::Maximum

◆ Minimum

int D3D11_VIDEO_PROCESSOR_FILTER_RANGE::Minimum

◆ Multiplier

float D3D11_VIDEO_PROCESSOR_FILTER_RANGE::Multiplier

The documentation for this struct was generated from the following file: