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Public Member Functions | Public Attributes | List of all members
ID3D11MultithreadVtbl Struct Reference

#include <d3d11_4.h>

Public Member Functions

BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE *QueryInterface)(ID3D11Multithread *This
 
 ULONG (STDMETHODCALLTYPE *AddRef)(ID3D11Multithread *This)
 
 ULONG (STDMETHODCALLTYPE *Release)(ID3D11Multithread *This)
 
 void (STDMETHODCALLTYPE *Enter)(ID3D11Multithread *This)
 
 void (STDMETHODCALLTYPE *Leave)(ID3D11Multithread *This)
 
 BOOL (STDMETHODCALLTYPE *SetMultithreadProtected)(ID3D11Multithread *This
 
 BOOL (STDMETHODCALLTYPE *GetMultithreadProtected)(ID3D11Multithread *This)
 

Public Attributes

BEGIN_INTERFACE REFIID riid
 
BEGIN_INTERFACE REFIID _COM_Outptr_ void ** ppvObject
 
_In_ BOOL bMTProtect
 

Member Function Documentation

◆ BOOL() [1/2]

ID3D11MultithreadVtbl::BOOL ( STDMETHODCALLTYPE *  SetMultithreadProtected)

◆ BOOL() [2/2]

ID3D11MultithreadVtbl::BOOL ( STDMETHODCALLTYPE *  GetMultithreadProtected)

◆ HRESULT()

BEGIN_INTERFACE ID3D11MultithreadVtbl::HRESULT ( STDMETHODCALLTYPE *  QueryInterface)

◆ ULONG() [1/2]

ID3D11MultithreadVtbl::ULONG ( STDMETHODCALLTYPE *  AddRef)

◆ ULONG() [2/2]

ID3D11MultithreadVtbl::ULONG ( STDMETHODCALLTYPE *  Release)

◆ void() [1/2]

ID3D11MultithreadVtbl::void ( STDMETHODCALLTYPE *  Enter)

◆ void() [2/2]

ID3D11MultithreadVtbl::void ( STDMETHODCALLTYPE *  Leave)

Member Data Documentation

◆ bMTProtect

_In_ BOOL ID3D11MultithreadVtbl::bMTProtect

◆ ppvObject

BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D11MultithreadVtbl::ppvObject

◆ riid

BEGIN_INTERFACE REFIID ID3D11MultithreadVtbl::riid

The documentation for this struct was generated from the following file: