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Public Attributes | List of all members
D3D11_TRACE_STATS Struct Reference

#include <d3d11shadertracing.h>

Collaboration diagram for D3D11_TRACE_STATS:
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Public Attributes

D3D11_SHADER_TRACE_DESC TraceDesc
 
UINT8 NumInvocationsInStamp
 
UINT8 TargetStampIndex
 
UINT NumTraceSteps
 
D3D11_TRACE_COMPONENT_MASK InputMask [32]
 
D3D11_TRACE_COMPONENT_MASK OutputMask [32]
 
UINT16 NumTemps
 
UINT16 MaxIndexableTempIndex
 
UINT16 IndexableTempSize [4096]
 
UINT16 ImmediateConstantBufferSize
 
UINT PixelPosition [4][2]
 
UINT64 PixelCoverageMask [4]
 
UINT64 PixelDiscardedMask [4]
 
UINT64 PixelCoverageMaskAfterShader [4]
 
UINT64 PixelCoverageMaskAfterA2CSampleMask [4]
 
UINT64 PixelCoverageMaskAfterA2CSampleMaskDepth [4]
 
UINT64 PixelCoverageMaskAfterA2CSampleMaskDepthStencil [4]
 
BOOL PSOutputsDepth
 
BOOL PSOutputsMask
 
D3D11_TRACE_GS_INPUT_PRIMITIVE GSInputPrimitive
 
BOOL GSInputsPrimitiveID
 
D3D11_TRACE_COMPONENT_MASK HSOutputPatchConstantMask [32]
 
D3D11_TRACE_COMPONENT_MASK DSInputPatchConstantMask [32]
 

Member Data Documentation

◆ DSInputPatchConstantMask

D3D11_TRACE_COMPONENT_MASK D3D11_TRACE_STATS::DSInputPatchConstantMask[32]

◆ GSInputPrimitive

D3D11_TRACE_GS_INPUT_PRIMITIVE D3D11_TRACE_STATS::GSInputPrimitive

◆ GSInputsPrimitiveID

BOOL D3D11_TRACE_STATS::GSInputsPrimitiveID

◆ HSOutputPatchConstantMask

D3D11_TRACE_COMPONENT_MASK D3D11_TRACE_STATS::HSOutputPatchConstantMask[32]

◆ ImmediateConstantBufferSize

UINT16 D3D11_TRACE_STATS::ImmediateConstantBufferSize

◆ IndexableTempSize

UINT16 D3D11_TRACE_STATS::IndexableTempSize[4096]

◆ InputMask

D3D11_TRACE_COMPONENT_MASK D3D11_TRACE_STATS::InputMask[32]

◆ MaxIndexableTempIndex

UINT16 D3D11_TRACE_STATS::MaxIndexableTempIndex

◆ NumInvocationsInStamp

UINT8 D3D11_TRACE_STATS::NumInvocationsInStamp

◆ NumTemps

UINT16 D3D11_TRACE_STATS::NumTemps

◆ NumTraceSteps

UINT D3D11_TRACE_STATS::NumTraceSteps

◆ OutputMask

D3D11_TRACE_COMPONENT_MASK D3D11_TRACE_STATS::OutputMask[32]

◆ PixelCoverageMask

UINT64 D3D11_TRACE_STATS::PixelCoverageMask[4]

◆ PixelCoverageMaskAfterA2CSampleMask

UINT64 D3D11_TRACE_STATS::PixelCoverageMaskAfterA2CSampleMask[4]

◆ PixelCoverageMaskAfterA2CSampleMaskDepth

UINT64 D3D11_TRACE_STATS::PixelCoverageMaskAfterA2CSampleMaskDepth[4]

◆ PixelCoverageMaskAfterA2CSampleMaskDepthStencil

UINT64 D3D11_TRACE_STATS::PixelCoverageMaskAfterA2CSampleMaskDepthStencil[4]

◆ PixelCoverageMaskAfterShader

UINT64 D3D11_TRACE_STATS::PixelCoverageMaskAfterShader[4]

◆ PixelDiscardedMask

UINT64 D3D11_TRACE_STATS::PixelDiscardedMask[4]

◆ PixelPosition

UINT D3D11_TRACE_STATS::PixelPosition[4][2]

◆ PSOutputsDepth

BOOL D3D11_TRACE_STATS::PSOutputsDepth

◆ PSOutputsMask

BOOL D3D11_TRACE_STATS::PSOutputsMask

◆ TargetStampIndex

UINT8 D3D11_TRACE_STATS::TargetStampIndex

◆ TraceDesc

D3D11_SHADER_TRACE_DESC D3D11_TRACE_STATS::TraceDesc

The documentation for this struct was generated from the following file: