RetroArch
Public Attributes | List of all members
D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS Struct Reference

#include <d3d12sdklayers.h>

Public Attributes

UINT MaxMessagesPerCommandList
 
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE DefaultShaderPatchMode
 
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS PipelineStateCreateFlags
 

Member Data Documentation

◆ DefaultShaderPatchMode

D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::DefaultShaderPatchMode

◆ MaxMessagesPerCommandList

UINT D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::MaxMessagesPerCommandList

◆ PipelineStateCreateFlags

D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::PipelineStateCreateFlags

The documentation for this struct was generated from the following file: