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_D3DX10_WELD_EPSILONS Struct Reference

#include <d3dx10mesh.h>

Public Attributes

FLOAT Position
 
FLOAT BlendWeights
 
FLOAT Normal
 
FLOAT PSize
 
FLOAT Specular
 
FLOAT Diffuse
 
FLOAT Texcoord [8]
 
FLOAT Tangent
 
FLOAT Binormal
 
FLOAT TessFactor
 

Member Data Documentation

◆ Binormal

FLOAT _D3DX10_WELD_EPSILONS::Binormal

◆ BlendWeights

FLOAT _D3DX10_WELD_EPSILONS::BlendWeights

◆ Diffuse

FLOAT _D3DX10_WELD_EPSILONS::Diffuse

◆ Normal

FLOAT _D3DX10_WELD_EPSILONS::Normal

◆ Position

FLOAT _D3DX10_WELD_EPSILONS::Position

◆ PSize

FLOAT _D3DX10_WELD_EPSILONS::PSize

◆ Specular

FLOAT _D3DX10_WELD_EPSILONS::Specular

◆ Tangent

FLOAT _D3DX10_WELD_EPSILONS::Tangent

◆ TessFactor

FLOAT _D3DX10_WELD_EPSILONS::TessFactor

◆ Texcoord

FLOAT _D3DX10_WELD_EPSILONS::Texcoord[8]

The documentation for this struct was generated from the following file: