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D3DX10_IMAGE_LOAD_INFO Struct Reference

#include <d3dx10tex.h>

Collaboration diagram for D3DX10_IMAGE_LOAD_INFO:
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Public Attributes

UINT Width
 
UINT Height
 
UINT Depth
 
UINT FirstMipLevel
 
UINT MipLevels
 
D3D10_USAGE Usage
 
UINT BindFlags
 
UINT CpuAccessFlags
 
UINT MiscFlags
 
DXGI_FORMAT Format
 
UINT Filter
 
UINT MipFilter
 
D3DX10_IMAGE_INFOpSrcInfo
 

Member Data Documentation

◆ BindFlags

UINT D3DX10_IMAGE_LOAD_INFO::BindFlags

◆ CpuAccessFlags

UINT D3DX10_IMAGE_LOAD_INFO::CpuAccessFlags

◆ Depth

UINT D3DX10_IMAGE_LOAD_INFO::Depth

◆ Filter

UINT D3DX10_IMAGE_LOAD_INFO::Filter

◆ FirstMipLevel

UINT D3DX10_IMAGE_LOAD_INFO::FirstMipLevel

◆ Format

DXGI_FORMAT D3DX10_IMAGE_LOAD_INFO::Format

◆ Height

UINT D3DX10_IMAGE_LOAD_INFO::Height

◆ MipFilter

UINT D3DX10_IMAGE_LOAD_INFO::MipFilter

◆ MipLevels

UINT D3DX10_IMAGE_LOAD_INFO::MipLevels

◆ MiscFlags

UINT D3DX10_IMAGE_LOAD_INFO::MiscFlags

◆ pSrcInfo

D3DX10_IMAGE_INFO* D3DX10_IMAGE_LOAD_INFO::pSrcInfo

◆ Usage

D3D10_USAGE D3DX10_IMAGE_LOAD_INFO::Usage

◆ Width

UINT D3DX10_IMAGE_LOAD_INFO::Width

The documentation for this struct was generated from the following file: