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_D3DX10_TEXTURE_LOAD_INFO Struct Reference

#include <d3dx10tex.h>

Collaboration diagram for _D3DX10_TEXTURE_LOAD_INFO:
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Public Attributes

D3D10_BOXpSrcBox
 
D3D10_BOXpDstBox
 
UINT SrcFirstMip
 
UINT DstFirstMip
 
UINT NumMips
 
UINT SrcFirstElement
 
UINT DstFirstElement
 
UINT NumElements
 
UINT Filter
 
UINT MipFilter
 

Member Data Documentation

◆ DstFirstElement

UINT _D3DX10_TEXTURE_LOAD_INFO::DstFirstElement

◆ DstFirstMip

UINT _D3DX10_TEXTURE_LOAD_INFO::DstFirstMip

◆ Filter

UINT _D3DX10_TEXTURE_LOAD_INFO::Filter

◆ MipFilter

UINT _D3DX10_TEXTURE_LOAD_INFO::MipFilter

◆ NumElements

UINT _D3DX10_TEXTURE_LOAD_INFO::NumElements

◆ NumMips

UINT _D3DX10_TEXTURE_LOAD_INFO::NumMips

◆ pDstBox

D3D10_BOX* _D3DX10_TEXTURE_LOAD_INFO::pDstBox

◆ pSrcBox

D3D10_BOX* _D3DX10_TEXTURE_LOAD_INFO::pSrcBox

◆ SrcFirstElement

UINT _D3DX10_TEXTURE_LOAD_INFO::SrcFirstElement

◆ SrcFirstMip

UINT _D3DX10_TEXTURE_LOAD_INFO::SrcFirstMip

The documentation for this struct was generated from the following file: