RetroArch
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#include <shaderparamsdialog.h>
Public Member Functions | |
ShaderPass (struct video_shader_pass *passToCopy=NULL) | |
~ShaderPass () | |
ShaderPass & | operator= (const ShaderPass &other) |
Public Attributes | |
struct video_shader_pass * | pass |
ShaderPass::ShaderPass | ( | struct video_shader_pass * | passToCopy = NULL | ) |
ShaderPass::~ShaderPass | ( | ) |
ShaderPass & ShaderPass::operator= | ( | const ShaderPass & | other | ) |
struct video_shader_pass* ShaderPass::pass |