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RetroArch
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#include <stddef.h>#include <malloc.h>#include <string.h>#include <wiiu/gx2/common.h>#include "gx2_shader_inl.h"#include "frame.h"Functions | |
| __attribute__ ((aligned(GX2_SHADER_ALIGNMENT))) | |
Variables | |
| vs_program | |
| ps_program | |
| static GX2AttribVar | attributes [] |
| static GX2AttribStream | attribute_stream [] |
| static GX2SamplerVar | samplers [] |
| static GX2UniformBlock | uniform_blocks [] |
| static GX2UniformVar | uniform_vars [] |
| GX2Shader | frame_shader |
| __attribute__ | ( | (aligned(GX2_SHADER_ALIGNMENT)) | ) |
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static |
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static |
| GX2Shader frame_shader |
| ps_program |
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static |
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static |
|
static |
| vs_program |
1.8.15