RetroArch
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Functions | |
static void | ReadyHandler (const DiscordUser *connectedUser) |
static void | DisconnectHandler (int errorCode, const char *message) |
static void | ErroredHandler (int errorCode, const char *message) |
static void | JoinGameHandler (const char *joinSecret) |
static void | SpectateGameHandler (const char *spectateSecret) |
static void | JoinRequestHandler (const DiscordUser *request) |
Variables | |
static UDiscordRpc * | self = nullptr |
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