#include <stdint.h>
#include <stddef.h>
#include <boolean.h>
#include <retro_common_api.h>
#include "../common/vulkan_common.h"
Go to the source code of this file.
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enum | vulkan_filter_chain_filter { VULKAN_FILTER_CHAIN_LINEAR = 0,
VULKAN_FILTER_CHAIN_NEAREST = 1,
VULKAN_FILTER_CHAIN_COUNT
} |
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enum | vulkan_filter_chain_address {
VULKAN_FILTER_CHAIN_ADDRESS_REPEAT = 0,
VULKAN_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT = 1,
VULKAN_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE = 2,
VULKAN_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER = 3,
VULKAN_FILTER_CHAIN_ADDRESS_MIRROR_CLAMP_TO_EDGE = 4,
VULKAN_FILTER_CHAIN_ADDRESS_COUNT
} |
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enum | vulkan_filter_chain_scale { VULKAN_FILTER_CHAIN_SCALE_ORIGINAL,
VULKAN_FILTER_CHAIN_SCALE_SOURCE,
VULKAN_FILTER_CHAIN_SCALE_VIEWPORT,
VULKAN_FILTER_CHAIN_SCALE_ABSOLUTE
} |
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vulkan_filter_chain_t * | vulkan_filter_chain_new (const struct vulkan_filter_chain_create_info *info) |
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void | vulkan_filter_chain_free (vulkan_filter_chain_t *chain) |
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void | vulkan_filter_chain_set_shader (vulkan_filter_chain_t *chain, unsigned pass, VkShaderStageFlags stage, const uint32_t *spirv, size_t spirv_words) |
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void | vulkan_filter_chain_set_pass_info (vulkan_filter_chain_t *chain, unsigned pass, const struct vulkan_filter_chain_pass_info *info) |
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bool | vulkan_filter_chain_update_swapchain_info (vulkan_filter_chain_t *chain, const struct vulkan_filter_chain_swapchain_info *info) |
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void | vulkan_filter_chain_notify_sync_index (vulkan_filter_chain_t *chain, unsigned index) |
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bool | vulkan_filter_chain_init (vulkan_filter_chain_t *chain) |
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void | vulkan_filter_chain_set_input_texture (vulkan_filter_chain_t *chain, const struct vulkan_filter_chain_texture *texture) |
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void | vulkan_filter_chain_set_frame_count (vulkan_filter_chain_t *chain, uint64_t count) |
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void | vulkan_filter_chain_set_frame_count_period (vulkan_filter_chain_t *chain, unsigned pass, unsigned period) |
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void | vulkan_filter_chain_set_pass_name (vulkan_filter_chain_t *chain, unsigned pass, const char *name) |
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void | vulkan_filter_chain_build_offscreen_passes (vulkan_filter_chain_t *chain, VkCommandBuffer cmd, const VkViewport *vp) |
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void | vulkan_filter_chain_build_viewport_pass (vulkan_filter_chain_t *chain, VkCommandBuffer cmd, const VkViewport *vp, const float *mvp) |
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void | vulkan_filter_chain_end_frame (vulkan_filter_chain_t *chain, VkCommandBuffer cmd) |
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vulkan_filter_chain_t * | vulkan_filter_chain_create_default (const struct vulkan_filter_chain_create_info *info, enum vulkan_filter_chain_filter filter) |
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vulkan_filter_chain_t * | vulkan_filter_chain_create_from_preset (const struct vulkan_filter_chain_create_info *info, const char *path, enum vulkan_filter_chain_filter filter) |
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struct video_shader * | vulkan_filter_chain_get_preset (vulkan_filter_chain_t *chain) |
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◆ vulkan_filter_chain_t
◆ vulkan_filter_chain_address
Enumerator |
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VULKAN_FILTER_CHAIN_ADDRESS_REPEAT | |
VULKAN_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT | |
VULKAN_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE | |
VULKAN_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER | |
VULKAN_FILTER_CHAIN_ADDRESS_MIRROR_CLAMP_TO_EDGE | |
VULKAN_FILTER_CHAIN_ADDRESS_COUNT | |
◆ vulkan_filter_chain_filter
Enumerator |
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VULKAN_FILTER_CHAIN_LINEAR | |
VULKAN_FILTER_CHAIN_NEAREST | |
VULKAN_FILTER_CHAIN_COUNT | |
◆ vulkan_filter_chain_scale
Enumerator |
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VULKAN_FILTER_CHAIN_SCALE_ORIGINAL | |
VULKAN_FILTER_CHAIN_SCALE_SOURCE | |
VULKAN_FILTER_CHAIN_SCALE_VIEWPORT | |
VULKAN_FILTER_CHAIN_SCALE_ABSOLUTE | |
◆ vulkan_filter_chain_build_offscreen_passes()
◆ vulkan_filter_chain_build_viewport_pass()
◆ vulkan_filter_chain_create_default()
◆ vulkan_filter_chain_create_from_preset()
◆ vulkan_filter_chain_end_frame()
◆ vulkan_filter_chain_free()
◆ vulkan_filter_chain_get_preset()
◆ vulkan_filter_chain_init()
◆ vulkan_filter_chain_new()
◆ vulkan_filter_chain_notify_sync_index()
◆ vulkan_filter_chain_set_frame_count()
◆ vulkan_filter_chain_set_frame_count_period()
◆ vulkan_filter_chain_set_input_texture()
◆ vulkan_filter_chain_set_pass_info()
◆ vulkan_filter_chain_set_pass_name()
◆ vulkan_filter_chain_set_shader()
◆ vulkan_filter_chain_update_swapchain_info()