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CGGL_API CGbool CGGLENTRY | cgGLIsProfileSupported (CGprofile profile) |
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CGGL_API void CGGLENTRY | cgGLEnableProfile (CGprofile profile) |
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CGGL_API void CGGLENTRY | cgGLDisableProfile (CGprofile profile) |
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CGGL_API CGprofile CGGLENTRY | cgGLGetLatestProfile (CGGLenum profile_type) |
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CGGL_API void CGGLENTRY | cgGLSetOptimalOptions (CGprofile profile) |
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CGGL_API char const **CGGLENTRY | cgGLGetOptimalOptions (CGprofile profile) |
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CGGL_API void CGGLENTRY | cgGLLoadProgram (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLUnloadProgram (CGprogram program) |
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CGGL_API CGbool CGGLENTRY | cgGLIsProgramLoaded (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLBindProgram (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLUnbindProgram (CGprofile profile) |
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CGGL_API GLuint CGGLENTRY | cgGLGetProgramID (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLSetParameter1f (CGparameter param, float x) |
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CGGL_API void CGGLENTRY | cgGLSetParameter2f (CGparameter param, float x, float y) |
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CGGL_API void CGGLENTRY | cgGLSetParameter3f (CGparameter param, float x, float y, float z) |
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CGGL_API void CGGLENTRY | cgGLSetParameter4f (CGparameter param, float x, float y, float z, float w) |
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CGGL_API void CGGLENTRY | cgGLSetParameter1fv (CGparameter param, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter2fv (CGparameter param, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter3fv (CGparameter param, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter4fv (CGparameter param, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter1d (CGparameter param, double x) |
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CGGL_API void CGGLENTRY | cgGLSetParameter2d (CGparameter param, double x, double y) |
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CGGL_API void CGGLENTRY | cgGLSetParameter3d (CGparameter param, double x, double y, double z) |
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CGGL_API void CGGLENTRY | cgGLSetParameter4d (CGparameter param, double x, double y, double z, double w) |
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CGGL_API void CGGLENTRY | cgGLSetParameter1dv (CGparameter param, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter2dv (CGparameter param, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter3dv (CGparameter param, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameter4dv (CGparameter param, const double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter1f (CGparameter param, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter2f (CGparameter param, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter3f (CGparameter param, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter4f (CGparameter param, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter1d (CGparameter param, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter2d (CGparameter param, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter3d (CGparameter param, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameter4d (CGparameter param, double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray1f (CGparameter param, long offset, long nelements, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray2f (CGparameter param, long offset, long nelements, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray3f (CGparameter param, long offset, long nelements, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray4f (CGparameter param, long offset, long nelements, const float *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray1d (CGparameter param, long offset, long nelements, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray2d (CGparameter param, long offset, long nelements, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray3d (CGparameter param, long offset, long nelements, const double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterArray4d (CGparameter param, long offset, long nelements, const double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray1f (CGparameter param, long offset, long nelements, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray2f (CGparameter param, long offset, long nelements, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray3f (CGparameter param, long offset, long nelements, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray4f (CGparameter param, long offset, long nelements, float *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray1d (CGparameter param, long offset, long nelements, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray2d (CGparameter param, long offset, long nelements, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray3d (CGparameter param, long offset, long nelements, double *v) |
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CGGL_API void CGGLENTRY | cgGLGetParameterArray4d (CGparameter param, long offset, long nelements, double *v) |
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CGGL_API void CGGLENTRY | cgGLSetParameterPointer (CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
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CGGL_API void CGGLENTRY | cgGLEnableClientState (CGparameter param) |
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CGGL_API void CGGLENTRY | cgGLDisableClientState (CGparameter param) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterdr (CGparameter param, const double *matrix) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterfr (CGparameter param, const float *matrix) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterdc (CGparameter param, const double *matrix) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterfc (CGparameter param, const float *matrix) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterdr (CGparameter param, double *matrix) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterfr (CGparameter param, float *matrix) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterdc (CGparameter param, double *matrix) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterfc (CGparameter param, float *matrix) |
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CGGL_API void CGGLENTRY | cgGLSetStateMatrixParameter (CGparameter param, CGGLenum matrix, CGGLenum transform) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterArrayfc (CGparameter param, long offset, long nelements, const float *matrices) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterArrayfr (CGparameter param, long offset, long nelements, const float *matrices) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterArraydc (CGparameter param, long offset, long nelements, const double *matrices) |
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CGGL_API void CGGLENTRY | cgGLSetMatrixParameterArraydr (CGparameter param, long offset, long nelements, const double *matrices) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterArrayfc (CGparameter param, long offset, long nelements, float *matrices) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterArrayfr (CGparameter param, long offset, long nelements, float *matrices) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterArraydc (CGparameter param, long offset, long nelements, double *matrices) |
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CGGL_API void CGGLENTRY | cgGLGetMatrixParameterArraydr (CGparameter param, long offset, long nelements, double *matrices) |
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CGGL_API void CGGLENTRY | cgGLSetTextureParameter (CGparameter param, GLuint texobj) |
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CGGL_API GLuint CGGLENTRY | cgGLGetTextureParameter (CGparameter param) |
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CGGL_API void CGGLENTRY | cgGLEnableTextureParameter (CGparameter param) |
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CGGL_API void CGGLENTRY | cgGLDisableTextureParameter (CGparameter param) |
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CGGL_API GLenum CGGLENTRY | cgGLGetTextureEnum (CGparameter param) |
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CGGL_API void CGGLENTRY | cgGLSetManageTextureParameters (CGcontext ctx, CGbool flag) |
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CGGL_API CGbool CGGLENTRY | cgGLGetManageTextureParameters (CGcontext ctx) |
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CGGL_API void CGGLENTRY | cgGLSetupSampler (CGparameter param, GLuint texobj) |
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CGGL_API void CGGLENTRY | cgGLRegisterStates (CGcontext ctx) |
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CGGL_API void CGGLENTRY | cgGLEnableProgramProfiles (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLDisableProgramProfiles (CGprogram program) |
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CGGL_API void CGGLENTRY | cgGLSetDebugMode (CGbool debug) |
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CGGL_API CGbuffer CGGLENTRY | cgGLCreateBuffer (CGcontext context, int size, const void *data, GLenum bufferUsage) |
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CGGL_API GLuint CGGLENTRY | cgGLGetBufferObject (CGbuffer buffer) |
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CGGL_API CGbuffer CGGLENTRY | cgGLCreateBufferFromObject (CGcontext context, GLuint obj, CGbool manageObject) |
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CGGL_API void CGGLENTRY | cgGLSetContextOptimalOptions (CGcontext context, CGprofile profile) |
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CGGL_API char const **CGGLENTRY | cgGLGetContextOptimalOptions (CGcontext context, CGprofile profile) |
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CGGL_API void CGGLENTRY | cgGLSetContextGLSLVersion (CGcontext context, CGGLglslversion version) |
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CGGL_API CGGLglslversion CGGLENTRY | cgGLGetContextGLSLVersion (CGcontext context) |
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CGGL_API const char *CGGLENTRY | cgGLGetGLSLVersionString (CGGLglslversion version) |
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CGGL_API CGGLglslversion CGGLENTRY | cgGLGetGLSLVersion (const char *version_string) |
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CGGL_API CGGLglslversion CGGLENTRY | cgGLDetectGLSLVersion (void) |
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