DECL_BTN_EX(
b, 14,
"B") \
DECL_BTN_EX(
x, 15,
"X") \
DECL_BTN_EX(
y, 16,
"Y") \
DECL_BTN_EX(
start, 17,
"+") \
DECL_BTN_EX(
select, 18,
"-") \
DECL_BTN_EX(menu_toggle, 19, "Home") \
DECL_BTN_EX(
up, 24,
"D-Pad Up") \
DECL_BTN_EX(
down, 25,
"D-Pad Down") \
DECL_BTN_EX(
left, 26,
"D-Pad left") \
DECL_BTN_EX(
right, 27,
"D-Pad right") \
DECL_BTN_EX(
l, 20,
"L") \
DECL_BTN_EX(
r, 21,
"R") \
DECL_BTN_EX(
l2, 22,
"ZL") \
DECL_BTN_EX(
r2, 23,
"ZR") \
DECL_AXIS_EX(l_x_plus, +0, "L-Stick Right") \
DECL_AXIS_EX(l_x_minus, -0, "L-Stick Left") \
DECL_AXIS_EX(l_y_plus, +1, "L-Stick Down") \
DECL_AXIS_EX(l_y_minus, -1, "L-Stick Up") \
DECL_AXIS_EX(r_x_plus, +2, "R-Stick Right") \
DECL_AXIS_EX(r_x_minus, -2, "R-Stick Left") \
DECL_AXIS_EX(r_y_plus, +3, "R-Stick Down") \
DECL_AXIS_EX(r_y_minus, -3, "R-Stick Up")
GLuint start
Definition: glext.h:6292
GLdouble GLdouble GLdouble r
Definition: glext.h:6406
bf_uint8_t l2
Definition: connect_ps4.c:75
GLdouble GLdouble right
Definition: glext.h:11766
GLboolean GLboolean GLboolean b
Definition: glext.h:6844
bf_uint8_t r2
Definition: connect_ps4.c:76
bool l
Definition: connect_wiiupro.c:37
GLint GLint GLint GLint GLint GLint y
Definition: glext.h:6295
GLint GLint GLint GLint GLint x
Definition: glext.h:6295
#define DECL_BTN_EX(btn, bind, name)
Definition: input_autodetect_builtin.c:36
int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout)
bool up
Definition: connect_wiiupro.c:50
GLint left
Definition: glext.h:8393
bool down
Definition: connect_wiiupro.c:51
GLboolean GLboolean GLboolean GLboolean a
Definition: glext.h:6844