#include <d3d9_common.h>
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void(* | chain_free )(void *data) |
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void *(* | chain_new )(void) |
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bool(* | init )(d3d9_video_t *d3d, const video_info_t *video_info, LPDIRECT3DDEVICE9 dev, const D3DVIEWPORT9 *final_viewport, const struct LinkInfo *info, bool rgb32) |
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void(* | set_final_viewport )(d3d9_video_t *d3d, void *renderchain_data, const D3DVIEWPORT9 *final_viewport) |
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bool(* | add_pass )(void *data, const struct LinkInfo *info) |
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bool(* | add_lut )(void *data, const char *id, const char *path, bool smooth) |
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bool(* | render )(d3d9_video_t *d3d, const video_frame_info_t *video_info, state_tracker_t *tracker, const void *frame, unsigned width, unsigned height, unsigned pitch, unsigned rotation) |
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const char * | ident |
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◆ add_lut
◆ add_pass
◆ chain_free
◆ chain_new
void*(* d3d9_renderchain_driver::chain_new) (void) |
◆ ident
const char* d3d9_renderchain_driver::ident |
◆ init
◆ render
◆ set_final_viewport
The documentation for this struct was generated from the following file: