#import <metal_common.h>
◆ _convertFormat()
◆ _freeVideoShader:()
◆ _initHistory()
◆ _initSamplers()
◆ _initTexture:withDescriptor:()
- (void) _initTexture: |
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(texture_t *) |
t |
withDescriptor: |
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(MTLTextureDescriptor *) |
td |
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implementation |
◆ _updateHistory()
◆ _updateRenderTargets()
- (void) _updateRenderTargets |
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implementation |
◆ drawWithContext:()
◆ drawWithEncoder:()
- (void) drawWithEncoder: |
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(id<MTLRenderCommandEncoder>) |
rce |
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implementation |
◆ initWithDescriptor:context:()
◆ readViewport:isIdle:()
◆ setFilteringIndex:smooth:()
- (void) setFilteringIndex: |
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(int) |
index |
smooth: |
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(bool) |
smooth |
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◆ setFrame:()
- (void) setFrame: |
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(CGRect) |
frame |
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implementation |
◆ setShaderFromPath:()
- (BOOL) setShaderFromPath: |
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(NSString *) |
path |
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◆ setSize:()
- (void) setSize: |
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(CGSize) |
size |
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implementation |
◆ updateFrame:pitch:()
- (void) updateFrame: |
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(void const *) |
src |
pitch: |
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(NSUInteger) |
pitch |
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◆ drawState
- (ViewDrawState) drawState |
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readnonatomicassign |
◆ filter
◆ format
◆ frame
◆ frameCount
◆ shader
◆ size
◆ viewport
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readwritenonatomicassignimplementation |
◆ visible
The documentation for this class was generated from the following files: