RetroArch
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Public Attributes | |
bool | egl_images |
bool | has_fp_fbo |
bool | has_srgb_fbo_gles3 |
bool | has_srgb_fbo |
bool | hw_render_depth_init |
int | fbo_pass |
GLuint | vao |
GLuint | fbo [GFX_MAX_SHADERS] |
GLuint | fbo_texture [GFX_MAX_SHADERS] |
GLuint | hw_render_depth [GFX_MAX_TEXTURES] |
unsigned | fence_count |
GLsync | fences [MAX_FENCES] |
struct gfx_fbo_scale | fbo_scale [GFX_MAX_SHADERS] |
bool gl2_renderchain::egl_images |
GLuint gl2_renderchain::fbo[GFX_MAX_SHADERS] |
int gl2_renderchain::fbo_pass |
struct gfx_fbo_scale gl2_renderchain::fbo_scale[GFX_MAX_SHADERS] |
GLuint gl2_renderchain::fbo_texture[GFX_MAX_SHADERS] |
unsigned gl2_renderchain::fence_count |
GLsync gl2_renderchain::fences[MAX_FENCES] |
bool gl2_renderchain::has_fp_fbo |
bool gl2_renderchain::has_srgb_fbo |
bool gl2_renderchain::has_srgb_fbo_gles3 |
GLuint gl2_renderchain::hw_render_depth[GFX_MAX_TEXTURES] |
bool gl2_renderchain::hw_render_depth_init |
GLuint gl2_renderchain::vao |