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_D3D11_SHADER_TYPE_DESC Struct Reference

#include <d3d11shader.h>

Public Attributes

D3D_SHADER_VARIABLE_CLASS Class
 
D3D_SHADER_VARIABLE_TYPE Type
 
UINT Rows
 
UINT Columns
 
UINT Elements
 
UINT Members
 
UINT Offset
 
LPCSTR Name
 

Member Data Documentation

◆ Class

D3D_SHADER_VARIABLE_CLASS _D3D11_SHADER_TYPE_DESC::Class

◆ Columns

UINT _D3D11_SHADER_TYPE_DESC::Columns

◆ Elements

UINT _D3D11_SHADER_TYPE_DESC::Elements

◆ Members

UINT _D3D11_SHADER_TYPE_DESC::Members

◆ Name

LPCSTR _D3D11_SHADER_TYPE_DESC::Name

◆ Offset

UINT _D3D11_SHADER_TYPE_DESC::Offset

◆ Rows

UINT _D3D11_SHADER_TYPE_DESC::Rows

◆ Type

D3D_SHADER_VARIABLE_TYPE _D3D11_SHADER_TYPE_DESC::Type

The documentation for this struct was generated from the following file: