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Public Attributes | List of all members
video_display_server Struct Reference

#include <video_display_server.h>

Public Attributes

void *(* init )(void)
 
void(* destroy )(void *data)
 
bool(* set_window_opacity )(void *data, unsigned opacity)
 
bool(* set_window_progress )(void *data, int progress, bool finished)
 
bool(* set_window_decorations )(void *data, bool on)
 
bool(* set_resolution )(void *data, unsigned width, unsigned height, int int_hz, float hz, int center)
 
void *(* get_resolution_list )(void *data, unsigned *size)
 
const char *(* get_output_options )(void *data)
 
const char * ident
 

Member Data Documentation

◆ destroy

void(* video_display_server::destroy) (void *data)

◆ get_output_options

const char*(* video_display_server::get_output_options) (void *data)

◆ get_resolution_list

void*(* video_display_server::get_resolution_list) (void *data, unsigned *size)

◆ ident

const char* video_display_server::ident

◆ init

void*(* video_display_server::init) (void)

◆ set_resolution

bool(* video_display_server::set_resolution) (void *data, unsigned width, unsigned height, int int_hz, float hz, int center)

◆ set_window_decorations

bool(* video_display_server::set_window_decorations) (void *data, bool on)

◆ set_window_opacity

bool(* video_display_server::set_window_opacity) (void *data, unsigned opacity)

◆ set_window_progress

bool(* video_display_server::set_window_progress) (void *data, int progress, bool finished)

The documentation for this struct was generated from the following file: