= {
"vita2d",
}
static bool vita2d_gfx_focus(void *data)
Definition: vita2d_gfx.c:291
static void vita2d_gfx_viewport_info(void *data, struct video_viewport *vp)
Definition: vita2d_gfx.c:560
static bool vita2d_gfx_read_viewport(void *data, uint8_t *buffer, bool is_idle)
Definition: vita2d_gfx.c:569
static bool vita2d_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, uint64_t frame_count, unsigned pitch, const char *msg, video_frame_info_t *video_info)
Definition: vita2d_gfx.c:135
static bool vita2d_gfx_set_shader(void *data, enum rarch_shader_type type, const char *path)
Definition: vita2d_gfx.c:325
static bool vita2d_gfx_suppress_screensaver(void *data, bool enable)
Definition: vita2d_gfx.c:297
static void vita2d_gfx_free(void *data)
Definition: vita2d_gfx.c:304
#define NULL
Pointer to 0.
Definition: gctypes.h:65
static void vita2d_gfx_set_nonblock_state(void *data, bool toggle)
Definition: vita2d_gfx.c:274
static void vita2d_gfx_set_viewport(void *data, unsigned viewport_width, unsigned viewport_height, bool force_full, bool allow_rotate)
Definition: vita2d_gfx.c:444
static void vita2d_gfx_set_rotation(void *data, unsigned rotation)
Definition: vita2d_gfx.c:548
static void * vita2d_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
Definition: vita2d_gfx.c:46
static void vita2d_gfx_get_poke_interface(void *data, const video_poke_interface_t **iface)
Definition: vita2d_gfx.c:818
static bool vita2d_gfx_alive(void *data)
Definition: vita2d_gfx.c:285