RetroArch
shader_glsl.h
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1 /* RetroArch - A frontend for libretro.
2  * Copyright (C) 2010-2014 - Hans-Kristian Arntzen
3  * Copyright (C) 2011-2017 - Daniel De Matteis
4  *
5  * RetroArch is free software: you can redistribute it and/or modify it under the terms
6  * of the GNU General Public License as published by the Free Software Found-
7  * ation, either version 3 of the License, or (at your option) any later version.
8  *
9  * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
10  * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11  * PURPOSE. See the GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License along with RetroArch.
14  * If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 
18 #ifndef __RARCH_GLSL_H
19 #define __RARCH_GLSL_H
20 
21 #include <boolean.h>
22 #include "../video_driver.h"
23 
24 void gl_glsl_set_get_proc_address(gfx_ctx_proc_t (*proc)(const char*));
25 
26 void gl_glsl_set_context_type(bool core_profile, unsigned major, unsigned minor);
27 
28 #endif
void(* gfx_ctx_proc_t)(void)
Definition: video_driver.h:330
void gl_glsl_set_get_proc_address(gfx_ctx_proc_t(*proc)(const char *))
Definition: shader_glsl.c:1699
void gl_glsl_set_context_type(bool core_profile, unsigned major, unsigned minor)
Definition: shader_glsl.c:1704