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d3dx8.h
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1 /*
2  *
3  * Copyright (C) Microsoft Corporation. All Rights Reserved.
4  *
5  * File: d3dx8.h
6  * Content: D3DX utility library
7  *
8  */
9 
10 #ifndef __D3DX8_H__
11 #define __D3DX8_H__
12 
13 #include "d3d8.h"
14 #include <limits.h>
15 
16 #ifndef D3DXINLINE
17 #ifdef _MSC_VER
18  #if (_MSC_VER >= 1200)
19  #define D3DXINLINE __forceinline
20  #else
21  #define D3DXINLINE __inline
22  #endif
23 #else
24  #ifdef __cplusplus
25  #define D3DXINLINE inline
26  #else
27  #define D3DXINLINE
28  #endif
29 #endif
30 #endif
31 
32 #define D3DX_DEFAULT ULONG_MAX
33 #define D3DX_DEFAULT_FLOAT FLT_MAX
34 
35 #include "d3dx8math.h"
36 #include "d3dx8core.h"
37 #include "d3dx8tex.h"
38 #include "d3dx8mesh.h"
39 #include "d3dx8shape.h"
40 #include "d3dx8effect.h"
41 
42 #endif /* __D3DX8_H__ */