#include <psp1_gfx.h>
◆ clear_color
unsigned int GuContext::clear_color |
◆ clear_depth
unsigned int GuContext::clear_depth |
◆ clear_stencil
unsigned int GuContext::clear_stencil |
◆ depth_offset
int GuContext::depth_offset |
◆ far_plane
◆ fragment_2x
int GuContext::fragment_2x |
◆ list
◆ near_plane
int GuContext::near_plane |
◆ scissor_enable
int GuContext::scissor_enable |
◆ scissor_end
int GuContext::scissor_end[2] |
◆ scissor_start
int GuContext::scissor_start[2] |
◆ sprite_mode
int GuContext::sprite_mode[4] |
◆ texture_function
int GuContext::texture_function |
◆ texture_map_mode
int GuContext::texture_map_mode |
◆ texture_mode
int GuContext::texture_mode |
◆ texture_proj_map_mode
int GuContext::texture_proj_map_mode |
The documentation for this struct was generated from the following file: