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D3D11_TRACE_STEP Struct Reference

#include <d3d11shadertracing.h>

Public Attributes

UINT ID
 
BOOL InstructionActive
 
UINT8 NumRegistersWritten
 
UINT8 NumRegistersRead
 
D3D11_TRACE_MISC_OPERATIONS_MASK MiscOperations
 
UINT OpcodeType
 
UINT64 CurrentGlobalCycle
 

Member Data Documentation

◆ CurrentGlobalCycle

UINT64 D3D11_TRACE_STEP::CurrentGlobalCycle

◆ ID

UINT D3D11_TRACE_STEP::ID

◆ InstructionActive

BOOL D3D11_TRACE_STEP::InstructionActive

◆ MiscOperations

D3D11_TRACE_MISC_OPERATIONS_MASK D3D11_TRACE_STEP::MiscOperations

◆ NumRegistersRead

UINT8 D3D11_TRACE_STEP::NumRegistersRead

◆ NumRegistersWritten

UINT8 D3D11_TRACE_STEP::NumRegistersWritten

◆ OpcodeType

UINT D3D11_TRACE_STEP::OpcodeType

The documentation for this struct was generated from the following file: