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D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS Struct Reference

#include <d3d12video.h>

Collaboration diagram for D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS:
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Public Attributes

UINT NumFrameArguments
 
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments [10]
 
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames
 
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream
 
ID3D12VideoDecoderHeappHeap
 

Member Data Documentation

◆ CompressedBitstream

D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS::CompressedBitstream

◆ FrameArguments

D3D12_VIDEO_DECODE_FRAME_ARGUMENT D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS::FrameArguments[10]

◆ NumFrameArguments

UINT D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS::NumFrameArguments

◆ pHeap

ID3D12VideoDecoderHeap* D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS::pHeap

◆ ReferenceFrames

D3D12_VIDEO_DECODE_REFERENCE_FRAMES D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS::ReferenceFrames

The documentation for this struct was generated from the following file: