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DXGI_OUTPUT_DESC1 Struct Reference

#include <dxgi1_6.h>

Public Attributes

WCHAR DeviceName [32]
 
RECT DesktopCoordinates
 
BOOL AttachedToDesktop
 
DXGI_MODE_ROTATION Rotation
 
HMONITOR Monitor
 
UINT BitsPerColor
 
DXGI_COLOR_SPACE_TYPE ColorSpace
 
FLOAT RedPrimary [2]
 
FLOAT GreenPrimary [2]
 
FLOAT BluePrimary [2]
 
FLOAT WhitePoint [2]
 
FLOAT MinLuminance
 
FLOAT MaxLuminance
 
FLOAT MaxFullFrameLuminance
 

Member Data Documentation

◆ AttachedToDesktop

BOOL DXGI_OUTPUT_DESC1::AttachedToDesktop

◆ BitsPerColor

UINT DXGI_OUTPUT_DESC1::BitsPerColor

◆ BluePrimary

FLOAT DXGI_OUTPUT_DESC1::BluePrimary[2]

◆ ColorSpace

DXGI_COLOR_SPACE_TYPE DXGI_OUTPUT_DESC1::ColorSpace

◆ DesktopCoordinates

RECT DXGI_OUTPUT_DESC1::DesktopCoordinates

◆ DeviceName

WCHAR DXGI_OUTPUT_DESC1::DeviceName[32]

◆ GreenPrimary

FLOAT DXGI_OUTPUT_DESC1::GreenPrimary[2]

◆ MaxFullFrameLuminance

FLOAT DXGI_OUTPUT_DESC1::MaxFullFrameLuminance

◆ MaxLuminance

FLOAT DXGI_OUTPUT_DESC1::MaxLuminance

◆ MinLuminance

FLOAT DXGI_OUTPUT_DESC1::MinLuminance

◆ Monitor

HMONITOR DXGI_OUTPUT_DESC1::Monitor

◆ RedPrimary

FLOAT DXGI_OUTPUT_DESC1::RedPrimary[2]

◆ Rotation

DXGI_MODE_ROTATION DXGI_OUTPUT_DESC1::Rotation

◆ WhitePoint

FLOAT DXGI_OUTPUT_DESC1::WhitePoint[2]

The documentation for this struct was generated from the following file: