RetroArch
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#include <stdio.h>
#include <sys/process.h>
#include <sysutil/sysutil_common.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#include <file/file_path.h>
#include <lists/file_list.h>
#include "../frontend_driver.h"
#include "../../file_path_special.h"
#include "../../defines/ps3_defines.h"
#include "../../defaults.h"
#include "../../verbosity.h"
Macros | |
#define | EMULATOR_CONTENT_DIR "SSNE10000" |
#define | NP_POOL_SIZE (128*1024) |
Functions | |
static void | frontend_ps3_shutdown (bool unused) |
static void | frontend_ps3_get_environment_settings (int *argc, char *argv[], void *args, void *params_data) |
static void | frontend_ps3_init (void *data) |
static void | frontend_ps3_deinit (void *data) |
static bool | frontend_ps3_set_fork (enum frontend_fork fork_mode) |
static int | frontend_ps3_exec_exitspawn (const char *path, char const *argv[], char const *envp[]) |
static void | frontend_ps3_exec (const char *path, bool should_load_game) |
static void | frontend_ps3_exitspawn (char *core_path, size_t core_path_size) |
static int | frontend_ps3_get_rating (void) |
enum frontend_architecture | frontend_ps3_get_architecture (void) |
static int | frontend_ps3_parse_drive_list (void *data, bool load_content) |
static void | frontend_ps3_process_args (int *argc, char *argv[]) |
Variables | |
static uint8_t | np_pool [NP_POOL_SIZE] |
static enum frontend_fork | ps3_fork_mode = FRONTEND_FORK_NONE |
frontend_ctx_driver_t | frontend_ctx_ps3 |
#define EMULATOR_CONTENT_DIR "SSNE10000" |
#define NP_POOL_SIZE (128*1024) |
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enum frontend_architecture frontend_ps3_get_architecture | ( | void | ) |
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frontend_ctx_driver_t frontend_ctx_ps3 |
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