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shader_utils.h File Reference
#include <wiiu/gx2/shaders.h>
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Classes

union  GX2_mat4x4
 
struct  GX2Shader
 
struct  GFDFile
 

Functions

union __attribute__ ((aligned(16)))
 
void GX2InitShader (GX2Shader *shader)
 
void GX2DestroyShader (GX2Shader *shader)
 
void GX2SetShader (GX2Shader *shader)
 
void check_shader (const void *shader_, u32 shader_size, const void *org_, u32 org_size, const char *name)
 
void check_shader_verbose (u32 *shader, u32 shader_size, u32 *org, u32 org_size, const char *name)
 
GFDFilegfd_open (const char *filename)
 
void gfd_free (GFDFile *gfd)
 

Variables

 GX2_vec2
 
 GX2_vec4
 

Function Documentation

◆ __attribute__()

union __attribute__ ( (aligned(16))  )

◆ check_shader()

void check_shader ( const void shader_,
u32  shader_size,
const void org_,
u32  org_size,
const char *  name 
)

◆ check_shader_verbose()

void check_shader_verbose ( u32 shader,
u32  shader_size,
u32 org,
u32  org_size,
const char *  name 
)

◆ gfd_free()

void gfd_free ( GFDFile gfd)
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◆ gfd_open()

GFDFile* gfd_open ( const char *  filename)
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◆ GX2DestroyShader()

void GX2DestroyShader ( GX2Shader shader)
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◆ GX2InitShader()

void GX2InitShader ( GX2Shader shader)
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◆ GX2SetShader()

void GX2SetShader ( GX2Shader shader)
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Variable Documentation

◆ GX2_vec2

GX2_vec2

◆ GX2_vec4

GX2_vec4