#import <metal_common.h>
◆ _freeImages()
◆ _getForIndex:()
◆ _updateColorRed:green:blue:alpha:index:()
- (void) _updateColorRed: |
|
(float) |
r |
green: |
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(float) |
g |
blue: |
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(float) |
b |
alpha: |
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(float) |
a |
index: |
|
(NSUInteger) |
index |
|
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| |
|
implementation |
◆ drawWithEncoder:()
- (void) drawWithEncoder: |
|
(id<MTLRenderCommandEncoder>) |
rce |
|
|
implementation |
◆ initWithContext:()
- (instancetype) initWithContext: |
|
(Context *) |
context |
|
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implementation |
◆ loadImages:count:()
◆ updateAlpha:index:()
- (void) updateAlpha: |
|
(float) |
alpha |
index: |
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(NSUInteger) |
index |
|
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| |
◆ updateTextureCoordsX:y:w:h:index:()
- (void) updateTextureCoordsX: |
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(float) |
x |
y: |
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(float) |
y |
w: |
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(float) |
w |
h: |
|
(float) |
h |
index: |
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(NSUInteger) |
index |
|
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| |
◆ updateVertexX:y:w:h:index:()
- (void) updateVertexX: |
|
(float) |
x |
y: |
|
(float) |
y |
w: |
|
(float) |
w |
h: |
|
(float) |
h |
index: |
|
(NSUInteger) |
index |
|
|
| |
◆ enabled
◆ fullscreen
The documentation for this class was generated from the following files: