RetroArch
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#include <shaders.h>
Public Attributes | |
const char * | name |
GX2ShaderVarType | type |
uint32_t | count |
uint32_t | location |
uint32_t GX2AttribVar::count |
uint32_t GX2AttribVar::location |
const char* GX2AttribVar::name |
GX2ShaderVarType GX2AttribVar::type |